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Rome total war 2 buildings
Rome total war 2 buildings





rome total war 2 buildings

With regards to Military Wharfs, just build them here and there preferably attatched to your military provinces so you don't lose the food. Also military stuff can be upgraded when ready because they are untaxed.

ROME TOTAL WAR 2 BUILDINGS UPGRADE

Main Settlement: Garrison City, Melee Attack, Melee Defence, Shooty, Cavarly training grounds.Īll the buildings can be upgraded to level 4, but upgrade them all at the same time when the technology has been researched so the whole province will be level 2,3 or 4 with the exception of the Theatres and Shipwrights, because there's no penalty for them being level 4. Small settlement 2: Civil Town, Temple of Mars, Legionary Barracks Small settlement 1: Civil Town, Grain Pit, Auxillary Barracks Military province use provinces that have no real specialisation and have 3 settlements and leave them permantely untaxed so they don't eat food and you won't miss the small income they make: Main settlement same as above, but with Trading Port if available. Small settlement: Civil Town, Trader, Theatre, Trading Port Small settlement: Civil Town, Mine, Theatre, Shipwright Main settlement: Garrison City, Temple of Minerva, Amphitheatre, Wine Trader, Slave Trader, Shipwright

rome total war 2 buildings

Small settlement: Civil Town, Farm, Theatre, Shipwright Standard farming or no particular specialisation province is: Your wealth will be so insane with this build you can buy any treaty you want so the diplomatic penalty doesn't really mean anything. I've found this build works particularly well with the House of Junia as you get additional public order bonuses. The buildings are stacked to provide the maximum public order bonuses as well as maximising on wealth types. In times of peace when slave population declines, just increase taxes again, even to the highest level if your provinces can take it. Tax rates don't affect your income from slaves, so you can essentially lower tax rates and your income will keep climbing as you expand. It's focused on taking slaves and keeping public order high. It's fairly universal to all provinces with slight tweaks depending on inherent bonuses. Settlement.I've been experimenting with a Roman build. Government to building construction to training military units for each Without the right administration,Īdvanced structures cannot be built. Government building at its (metaphorical) centre. Settlement size and defenses are shown on the campaign map.Ī settlement can only take advantage of its large population if it has the right The larger the population, the bigger the settlement. The size of a settlement-whether it’s a village, town, large town or a minor, large or huge city-is determined by the size of the population. You can move the cursor over a resource to see a relevant tool tip. All the resources-trade goods, for example- shown on the campaign map in a province areĪvailable for use by the settlement. And without taking enemy settlements, you’re unlikely to win the game.Įach settlement is the regional capital of the province it occupies: the faction that owns a settlement also owns the associated province. Settlements are centrally important in your efforts to conquer the world.







Rome total war 2 buildings